Maker Education: Pedagogy, Andragogy, Heutagogy
Maker education is currently a major trend in education. But just saying that one is doing Maker Education really doesn’t define the teaching practices that an educator is using to facilitate it. Maker education takes on many forms. This post provides an overview of how maker education is being implemented based on the teaching practices as defined by the Pedagogy, Andragogy, Heutagogy (PAH) continuum.
created by Jon Andrews
Traditionally, Pedagogy was defined as the art of teaching children and Andragogy as teaching adults. These definitions have evolved to reflect teacher practices. As such, andragogical and heutagogical practices can be used with children and youth.
PAH within a Maker Education Framework
The following chart distinguishes and describes maker education within the PAH framework. All teaching styles have a place in Maker Education. For example, pedagogical practices may be needed to teach learners some basic making skills. It helps to scaffold learning, so learners have a foundation for making more complex projects. I do, though, believe that maker education projects and programs should go beyond pedagogical oriented teaching as the overriding goal of maker education is for learners to create something, anything that they haven’t before.
- Pedagogy – How well can you create this particular maker education project?
- Andragogy – How can this prescribed maker project by adapted and modified?
- Heutagogy – What do you want to make?
Overall Purpose or Goal
- Pedagogy – To teach basic skills as a foundation for future projects – scaffolding.
- Andragogy – To provide some structure so learners can be self-directed.
- Heutogogy – To establish an environment where learners can determine their own goals, learning paths, processes, and products for making.
Role of the Educator
- Pedagogy – To teach, demonstrate, help learners do the maker education project correctly.
- Andragogy – To facilitate, assist learners, mentor
- Heutagogy – To coach, mentor, be a sounding board, be a guide very much on the side.
- Pedagogy – Use of prescribed kits, templates; step-by-step directions and tutorials.
- Andragogy – Use of some templates; learners add their own designs and embellishments.
- Heutagogy -Open ended; determined by the learner.
- Pedagogy – A maker project that looks and acts like the original model.
- Andragogy – A maker project that has some attributes of the original model but that includes the learner’s original ideas.
- Heutagogy – A maker project that is unique to the learner (& to the learning community).