Posts Tagged ‘technology integration’
The Handbook of Mobile Learning has just been published through Routledge: Taylor and Francis – see http://www.routledge.com/books/details/9780415503693/. I am excited to have a chapter in this edited book, Team and Community Building Using Mobile Devices. Here is the introduction to my chapter:
People in the 21st Century are using their own mobile devices – iPads, netbooks, laptops, and smart phones – to be consumers and producers of digital content, and to be active participants in online communities. They are connecting with one another through mobile technologies in unprecedented ways. Computers, Wi-Fi networks, and smart phones allow young people 24/7 access to technology and to one another. They are familiar and comfortable with social networking and using a variety of apps via their devices. Nielson(2010), in a survey of teen mobile device use, reported that 94% percent of teen users identified themselves as advanced data users, turning to their mobile devices for messaging, Internet, multimedia, gaming, and other activities like downloads.
When educators leverage these types of informal learning by giving agency to the students to use their mobile technologies and by providing the structure and skills for their use within more formal educational settings, motivation and learning are increased. Using mobile devices in educational settings as learning and community building tools can promote interpersonal communication, encourage young people to positively express their individuality and build their student-to-student, and student-to-educator relationships. The strategic and intentional use of cell phones, social networking sites, laptops, blogs, and digital cameras can build diversity and cultural sensitivity, teamwork and problem solving, self-reflection and self-exploration, and communication and self-expression.
This chapter introduces the use of mobile devices as a means to build community and teamwork within a variety of classroom settings: face-to-face, blended, and virtually. This discussion has four components: research that supports the use of student-owned mobile devices for building community in the classroom, evidence to support the importance of promoting community in the classroom, team-building activities using mobile devices, and the results of a end-of-course student survey about using mobile devices for community building,
. . . and an excerpt:
MOBILE DEVICES USE PATTERNS SUPPORT COMMUNITY BUILDING
People of all ages, almost from all parts of the world, are using their mobile devices to communicate, connect, and share personal experiences. They are building their own informal learning and social communities via their mobile devices and social networking sites. This section discusses the research about mobile device use patterns. It becomes the foundation not only for providing a rationale for the use of mobile devices in the classroom, but also serves as a guide for the types of technologies and activities that are best suited for mobile-driven community building activities.
Mobile Phone Ownership and Use Patterns Among United States Teens
A Pew Research report entitled, Teens and Mobile Phones, released April, 2010, noted that as of September 2009, 75% of American teens ages 12-17 own cell phone. This number has steadily increased from 45% of teens in November 2004. Cell phones have become ubiquitous in the lives of teens today, with ownership cutting across demographic groups and geographical locations.
As expected, texting was the top activity of cell phone using teens with taking and sharing pictures, playing music, and recording and exchanging videos also being popular uses.
Worldwide Use of Cell Phones
Mobile device use has become a world-wide phenomenon allowing informal learning and social networking to cross over geographical divides. Pew Research (2011) released a report entitled, Texting, Social Networking Popular Worldwide. The three key findings from this report that support mobile-driven community-building activities are:
- Cell phones are owned and used throughout the world.
- Cell phones are being used for texting, taking photos, and using the Internet. Cell phones are owned by large majorities of people in most major countries around the world. They are used for much more than just phone calls. In particular, text messaging is a global phenomenon – across the 21 countries surveyed, a median of 75% of cell phone owners say they text.
- Young people worldwide are likely to use their cell phones for social networking (Pew Research, 2011).
The usage is similar to that seen with United States teens. Text messaging is prevalent in 19 of 21 countries with a majority of mobile phone owners regularly sending text messages. Many also use their mobile phones to take pictures and record video (Pew Research, 2011).
Mobile device use crosses across socio-economic boundaries and geographic locations. People are using them for texting, photo-sharing, and other forms of social networking. In other words, people are already using mobile devices to build their own informal learning and sharing communities, so it becomes a natural progression and extension to bring this type of learning into the educational environment.
Finally, here is a slidedeck that I use when presenting on this topic:
The Flipped Classroom has jumped onto the education radar in recent years as a way to potentially alter pedagogical and instructional practices by utilizing emerging technologies. In its simplest form, the flipped classroom is a model of learning where students watch content-related videos on their own time, freeing up classroom time for questions and discussion, group work, experiments, and hands-on and other experiential activities.
A lot of discussions have occurred, presentations have been made, and blog posts have been written about the flipped classroom: how to implement it; its potential to change educational outcomes and/or why it may not; it’s “fad” status; how it favors students of privilege; and so on. A broad range of ideas regarding the flipped classroom can be viewed through our list of selected articles (see below) from the Teach 100 ranking of educational blogs.
If the flipped classroom is to become more than the educational flavor of the month, the following things should be considered:
- The flipped classroom takes advantage of modern technologies. Technology, including content-focused video, is providing educators with the opportunity to change and enhance their instructional practices.
- Administrators, curriculum developers, instructional designers, and educators should examine, reflect upon, and discuss how technology has and is changing the nature of teaching, learning, work, and play. This, in turn, should lead to evolutionary and revolutionary changes in the way instruction is provided, and in which learning occurs and is demonstrated in the classroom setting.
- The flipped classroom gives teachers and students opportunities for their face-to-face time to be engaging, enriching, and exciting. The content that, in the past, was provided via lecture during class time can now be reviewed by students on their own time and at their own pace. Watching video lectures doesn’t necessarily have to take place at home; it can also be done during class time, study periods, or during after school programs.
- The terminology related to the flipped classroom needs to fade as educators begin to transform their classrooms to be student-focused and cognitively sound (based on what we know about the brain and learning), with differentiated curricula based on student interests, learning preferences, and ability levels. Technological advancements can enable these processes to occur, and should eventually be looked on as just good pedagogy.
If you’re looking to learn more about the flipped classroom approach, check out these selected articles from Teach 100 bloggers:
- “The Flipped Classroom: The Full Picture“ by User-Generated Education
- “Top Ed-Tech Trends of 2012: The Flipped Classroom“ by Inside Higher Education
- “Five Ways to Flip Your Classroom With The New York Times“ by The Learning Network
- “What Is A Flipped Classroom?” by Edudemic
- “The Flipped Classroom: Pro and Con“ by Edutopia
- “Flipping Your Classroom With Free Web Tools“ by Free Technology for Teachers
- “Can the Flipped Classroom Benefit Low-Income Students?” by Mindshift
- “Understanding the Flipped Classroom” by Faculty Focus
- “‘Flipping’ classrooms: Does it make sense?“ by The Answer Sheet
- “A New Approach to Teaching? The Flipped Classroom“ by Finding Common Ground
- “We need to produce learners, not just students“ by The Chronicle of Higher Education
- “Flipped Learning Continues to Change Classrooms Nationwide“ by Education News
- “The Ultimate Guide to the Flipped Classroom” byTeachThought
- “The ‘flipped classroom’ [WEBINAR]” by Dangerously Irrelevant
- “TED-Ed: Lessons (videos) worth sharing“ by iLearn Technology
- “The Best Posts On The “Flipped Classroom” Idea“ by Larry Ferlazzo’s Websites Of The Day
- “Flipping the Classroom“ by Tech & Learning
- “The “Flipped” Classroom and Transforming Education“ by The Principal of Change
- “Gathering Evidence that Flipping the Classroom can Enhance Learning Outcomes“ by Emerging EdTech
- “The Flipped Classroom: Students Assessing Teachers“ by Teachers’ Leader Network
- “Flipped Classroom: Students Assessing Teachers“ by SmartBlog on Education
- “Five Questions to Ask Before Flipping a Lesson” by edSurge
- “Foundations of Flipping“ by Kleinspiration
- “Promise of the ‘flipped classroom’ eludes poorer school district“ by The Hechinger Report
- “Why The Flipped Classroom Is More Than Just Video“ by Fractus Learning
- “How the Flipped Classroom Turned Me into a Better Student“ by Getting Smart
- “Still MORE on Flipping the Faculty Meeting“ by The Tempered Radical
- “The Truly Flipped Classroom“ by A Principal’s Reflection
- “Flipped Classroom: Beyond the Videos” by Catlin Tucker, Blended Learning & Technology in the Classroom
- “Educators Answer Questions About the Flipped“ by The Quick & the Ed
- “How to Reach Struggling Students: Once You Flip, You’ll never go Back“ by Flipped Learning
- “Flipping out? What you need to know about the Flipped Classroom“ by GradHacker
- “Flipping The Classroom… A Goldmine of Research and Resources To Keep You On Your Feet“ by 21st Century Educational Technology and Learning
- “Flipped Classroom — my thoughts on it, some other ideas, & infographic“ by Educational Technology Guy
- “Flipping For Your Faculty…It’s Easier Than Videos“ by Blogging About the Web 2.0 Connected Classroom
- “Does Flipping Your Classroom Increase Homework Time?” by ASCD In-Service
- “Changing Gears 2012: rejecting the “flip“ by SpeEdChange
- “Flipping for the Flipped Classroom Seems To Be the Trend but Not for Me“ by Blogging through the Fourth Dimension
- “The Flipped Classroom: Getting Started” by Copy/Paste
For the complete daily ranking of the best educational blogs on the web, visit the Teach 100. To learn more about the Teach 100, or to work with Teach.com, email Teach100@teach.com.
Here are some of the materials and resources I am using for my Flipped Classroom: The Full Picture presentations:
Available via a Google Presentation: http://goo.gl/AkBcn
The Flipped Classroom: The Full Picture ebook on Amazon for Kindle and iPad.
This ebook is an aggregate of all my blog posts available as a download for $1.99 at Amazon. It is an estimated 88 pages and is available at http://www.amazon.com/The-Flipped-Classroom-Picture-ebook/dp/B008ENPEP6/ref=pd_ybh_8. Chapters are:
- What is the Flipped Classroom
- Problems and Issues with the Flipped Classroom
- The Flipped Classroom: The Full Picture
- How The Flipped Classroom: The Full Picture Supports Universal Design for Learning
- The Flipped Classroom in Higher Education
- Mobile Learning and the Flipped Classroom; An Example Lesson
- The Flipped Classroom: The Full Picture for Tinkering and Maker Education
- Flipped Classroom: The Full Picture Professional Development Workshop description: http://usergeneratededucation.wordpress.com/2012/11/08/the-flipped-classroom-professional-development-workshop/
- Curated Scoopit of Flipped Classroom resources can be found at: http://www.scoop.it/t/the-flipped-classroom
Zoom: Communicating Perspective is a new mobile learning activity added to those found at Mobile and Technology-Enhanced Experiential Activities. This website describes mobile learning and technology-based activities that facilitate a sense of community in a variety of educational and training settings. They rely mostly on texting, emailing, and photo-taking activities. Free, group sharing internet sites are also used which require access to the Internet via a smartphone or computer. Sites such as Flickr Photo Sharing, Google Docs, and Web 2.0 tools supplement some of the activities.
- To build communication and problem solving skills.
- To understand and develop perspective taking.
- To build visual literacy skills.
- One mobile device with QR Code reader per one or two learners
- A copy of “Zoom” by Istvan Banyai (could be done without but it honors and compensates the author)
- This game is based on the intriguing, wordless, picture book “Zoom” by Istvan Banyai which consists of sequential “pictures within pictures”. The Zoom narrative moves from a rooster to a ship to a city street to a desert island and outer space. Zoom has been published in 18 countries.
- Hand out one QR Code/Image (see below or the original post via the link above for a downloadable PDF) per person/per pair (make sure a continuous sequence is used).
- After QR codes are distributed and images are accessed, tell participants may only look at their own pictures and must keep their pictures hidden from others.
- Encourage participants to study their picture, since it contains important information to help solve this challenge. The advantage of using mobile devices is that learners can zoom in on details of the image. It is the facilitator’s choice whether or not to tell learners this.
- The challenge is for the group to sequence the pictures in the correct order without looking at one another’s pictures. They are to use only verbal communications to describe the images they have.
- When the group believes they have all the pictures in order, they can indicate so and the pictures on the mobile devices can be viewed by everyone. Share the book or the following video so they can see the level of correctness in their order.
- A follow-up discussion can include characteristics of effective communication, how perspective affects how we see and communicate, using visuals to communicate.
During Fall, 2012, I taught a Boise State University EdTech graduate course in Social Networking Learning. I wrote about this course in Educators as Social Networked Learners.
I decided to write a separate post about their final assignment, creating a MOOC-Inspired course. The assignment description, some of the group MOOCs produced, the peer assessment, and some student reflections about the project follow:
MOOC Assignment Description
MOOCs were originally intended to provide for engagement and collaboration. The first MOOC made use of participatory-engagement tools:: a wiki, a learning management system, blogs, Twitter, and videoconferencing. And originally, the MOOC was based on:
- Aggregate, in which students engage with lectures from experts, daily content links provided through a course newsletter, and reading content on the Web.
- Remix, with students being encouraged to communicate with peers about content and what they are learning, through blogs, discussion boards, or online chat.
- Repurposing, as students construct or create knowledge.
- Feed-forward, with students encouraged to publish (and thus share their knowledge) in blogs or other “open” venues. http://www.insidehighered.com/views/2012/11/29/essay-challenges-posed-moocs-liberal-arts-colleges#ixzz2Dpa6iXuv
For your final project, your same group will be formulating, outlining, proposing your very own MOOCs. Creating your own MOOC for your final project will provide you with the opportunity to synthesize and apply the social networking skills and strategies you learned throughout the course. The term of MOOC is being used loosely for this project. MOOC, in terms of this assignment, is meant to provide a philosophical foundation and design framework rather than have a goal of creating a massive course. Hopefully, you will also leave with a “product” you can use in your work setting. The topic, format, tools, and assignments are up to you. You need to include:
- Course Description, Objectives, and Expectations
- Course description
- Rationale for using a MOOC (for using student-centric, decentralized and networked social learning platforms)
- Learning outcomes
- Performance and participation expectations
- Social Media Use Guidelines
- You will need to have a central hub to share information – WordPress, Google Sites, Wiki, Edmodo. (This will also be the site where you address all of the requirements of this project.
- Student and course content creation and sharing platforms (along with specific directions on set-up, purpose, and potential use for your course):
- Sharing work and discussions: Edmodo, Facebook
- Student work: blogs; wikis
- Photo and video sharing: Youtube, Flickr
- Synchronous meetings discussions: Google+, Webinar Platforms
- Social Bookmarking: Diigo, Delicious
- Information Sharing and Dissemination: Twitter
- Curation: Learnist, Pinterest, Storify, Scoopit
- Student Collaboration: Google Docs, Etherpad, Edmodo
- Student interaction: Develop a process for students to interact with and collaborate with one another.
- How you will have students form small study groups or cohorts for project creation, collaboration, and feedback
- How you will rotate facilitation of weekly discussions
- How the group will report their progress – e.g., weekly summary (see Storify)
- Apart from the course social networking platforms, participants should be encouraged to generate content spaces of their own, allowing them to both increase their Personal Learning Environment, as well as share their experiences with both the other MOOC participants as well as their own Personal Learning Network (http://moocguide.wikispaces.com/4.+Designing+a+MOOC+using+social+media+tools) This, obviously, needs to be discussed and presented to the students that is age-grade appropriate.
- Assessment Plan: this is your plan for assessing student performance and work. (You do not have to develop assessments for specific learning activities nor course requirements – this is just your plan)
- Statement about the assessment process (self and peer assessment, reflection)
- Peer review should be a part of the process
- Consider using badges for assessment (e.g. http://classbadges.com/about)
- How You Plan to Monitor Course Interactions, Make Announcements, and Summarize and Disseminate Student Contributions
- Course Tags and Hashtags
- You, the educator, need ways to collect all the information and RSS feeds that your students are producing. Netvibes works well for this or gRSShopper (developed by Stephen Downes, a MOOC guru) if you have a server and some basic sysadmin skills (or know somebody who does).
- Your process of disseminating announcements and aggregated student contributions on a regular basis.
- Sample Learning Activities
- List at least three learning activities for your course – make sure they address your learning outcomes and include many, if not all, of your course’s established social networks.
Example Group Projects
- Short Story Writing
Despite a passion for creative writing, many people refuse to identify themselves as writers. There are a number of misconceptions about writing including the idea that a true writer is one who is published by a publishing house. This course seeks to change that narrow view of writers. The writer is a person who finds joy or purpose in writing and endeavors to write often.
The hallmark of any writer is that they write and write often. Students will write often and collaborate with other writers in class to develop a 15 -20 page story that will be published online at the end of the course. This course will use social media and other technologies to help writers create a useful archive of resources and create a network of similar-minded writers. Students will leave the course with a story they publish to an online website and skills to continue writing. http://sswrite.weebly.com/index.html
Of special note, Andrea, Alyssa, Darla, and Christina’s MOOC included the following:
- Course Social Networking Technologies – http://sswrite.weebly.com/course-technology.html.
- Example Assignments (posted on their class Edmodo page):
- One of the biggest challenges that all writers face, is how to begin. What will you write about? You will be using your researching skills to brainstorm different literary genres. You may use any search engine you see fit. Then, once you’ve identified different genres of literature, start thinking about what makes a story fit into that particular genre. For instance, what elements make a story a horror story? To begin this activity, you will need to have your Diigo account set up and have joined the ELACADE. You will add 10 different bookmarks to Diigo, from your genre research. Once you have added your 10 resources for genre and characteristics of these genres onto Diigo, you will tweet them to our class hashtag #ELACADE. Once you have completed posting your resources to Diigo and tweeting them to our group, you will need to read through the research that your classmates have posted. Remember, that you are trying to identify the genre that you would like to use for your short story and get some ideas for plot. Tweet at least 10 other students in the class about their research. (*Include elements you found interesting or new ideas for your own story that you thought about after reading their research.) By the time you have finished this assignment, you should have a clear understanding of the genre of story you will be writing and what elements your short story should contain in order to fit into that genre. Students that complete this portion will receive the Brainstorming Badge.
- After completing the Twitter brainstorming activities, you will create a visualization board using Pinterest to help brainstorm setting and characterization. Visualization often aids writers in articulating written details about characters and setting. You should have set up a Pinterest account prior to beginning this activity. Review your brainstorming ideas and responses from your Twitter activity. Then, use Flickr or other internet resources to locate pictures to represent your setting and characterization ideas. “Pin” at least 25-30 images, websites, videos, or other media that helps you to visualize your storyline, characters and setting. Post a link to your Pin board in the Edmodo forum. Then, review and reply to the Visualization Pin boards of the members of your group. Students who complete this assignment will earn the Lessons Badge.
- Space: The MOOC
Of special note, Jon and Fabio’s course included the following:
- A Netvibes was set up to aggregate course resources, social networking sites, and student blogs – http://www.netvibes.com/spacemooc#Main_and_Group_MOOC_Resources
- Groups assignment based on interest: https://sites.google.com/site/spacemooc/extra-credit
- A sample assignment: For this activity, we will meet up in real time via twitter to view the night sky and compare the constellations in view over a period of time. Utilizing a Skymap App, you will share their view of the night sky with classmates to get an understanding of the movement of the constellations across the night sky, the impact of latitude on what is seen and the speed at which the view changes.
Some good Skymap apps are listed below:
- For Android Powered Devices
- For iOS Powered Devices
- SkyView (a great iOS app)
- Google Sky (PC and Mac)
After your group stargazing, please visit our Facebook Group Page and reflect on the experience. Your reflection should include your perceptions before and after learning about constellations. Also, please respond to at least two group members posts.
Peer Reviews of MOOC
Assignment Overview: You are being asked to provide feedback for one of the other group’s MOOCs via a audio-visual screencast. There are a number of Web-based tools that can be used to do this. Screencasts increase the social networking level of the teaching-learning process and helps to insure that the feedback is rich and that thorough critiques are provided. Here are some example screencasts from the course:
Final Course Reflections
The final task for the course was a reflection on the course, what worked, what didn’t work, what was learned, what will be used in the future. A few students discussed the MOOC as being a significant component of the course.
I believe that my favorite (while frustrating) assignment was the final MOOC project. While I always hope for the most detailed outlines and instructions for assignments, the freedom to create a social media and networking course on our own was challenging and exciting. I have always enjoyed how the final projects in our EdTech courses serve as a means to solidify our learning. The MOOC project was able to help me see how the previous assignments from the semester could be integrated and applied in a meaningful application of social networking. Our project on Healthy Living integrates a variety of social networking components that I am always afraid to try with my students. But now that I have had the practice of applying these tools in a practice setting, I am more likely to attempt to use them with my “real-life” students. http://cmoore23.wordpress.com/2012/12/11/hello-my-name-is-christina-and-i-was-a-lurker/
Now for the best part of this course and what I enjoyed the most – the MOOC. I didn’t know that these existed. I love this idea. I’m a lifelong learner. I learn to learn and I don’t care what it is as long as it interests me and stimulates my brain. MOOCs are awesome and I can’t wait to delve more into this fascinating area and possible even conduct a few. We can create communities of student centered self guided learning in which a teacher may not even necessarily be needed in the traditional sense. In this model the entire group would teach and learn from each other. I’d really love to take part in the one that I designed and others that I saw my peers start and design. I may not make an entire course into a MOOC, but I definitely will add aspects of MOOCs into my courses. http://edtech.cominotti.net/llog/2012/12/10/social-network-learning-course-reflection/
I developed a mission statement as an educator several decades ago. It is simply, “To provide students with the knowledge, skills, and passion to become lifelong learners.” I have never swayed from that mission, but as I say in my Twitter profile, “I don’t do education for a living, I live education as my doing . . . and technology has amplified my passion for doing so.” Technology makes possible 24/7, interested-driven learning. I teach online so I get the opportunity to learn everyday all day long due to the Internet and social networks. Students of all ages and settings should also be given the skills, tools, and time to engage in this type of self-directed, passion-based learning.
Higher education and high school teachers have stubbornly kept lectures as the primary mode of instruction. Most students in these venues report boredom as a result. I discuss this more in Who Would Choose a Lecture as Their Primary Mode of Learning. An opposing state of being passionate is being bored, a contradiction to my mission statement . . . and I believe that most educators would report that do not wish to elicit a state of boredom in their students. This is why I am confused that in these amazing times of the abundance of information, mobile devices, and free technologies, educators are not leveraging them in the classroom.
Where, when, how, and even what we are learning is changing. Teachers need to consider how to engage learners with content by connecting to their current interests as well as their technological habits and dependencies. http://learningthroughdigitalmedia.net/introduction-learning-through-digital-media
Reports continue to be disseminated about how young people are using technology. These devices, tools, and strategies can be integrated into existing lessons to enhance the learning activities and create more engagement, excitement, and possibly some passion among the students.
What follows are the results of some recent research and surveys about how young people are using technology along with suggestions how educators can
A nationally representative phone survey of 1,005 adults (ages 18+) was taken August 2-5, 2012. The sample contained 799 internet users, who were asked questions about their online activities. Based on the results of the survey, recommendations are made how these online activities can be leveraged in the classroom.
Have Students Show Their Learning Visually with Photos and/or Videos
Taking photos and videos are commonplace for many young people. Students can demonstrate their learning through some form of visual media. Using visual media in the classroom is congruent with brain research about the power of vision in learning (as per neuroscientist, John Medina) and supports research that visuals enhance learning.
Have Students Curate
As instructors, we are all information curators. How do you collect and share currently relevant content with your students? How do your students research and share information that they find with the rest of class? What tools do you use to manage or facilitate presentation of resources? Is it public? Can students access it at other times? In groups? Modern web tools make it easy for both students and instructors to contribute online discoveries to class conversations. Using free online content curation software, we can easily integrate new content in a variety of ways. http://iteachu.uaf.edu/grow-skills/filelink-management/content-curation-tools/
. . . and as Bill Ferriter notes:
While there are a ton of essential skills that today’s students need in order to succeed in tomorrow’s world, learning to efficiently manage — and to evaluate the reliability of — the information that they stumble across online HAS to land somewhere near the top of the “Muy Importante” list. http://teacherleaders.typepad.com/the_tempered_radical/2012/12/curating-a-content-collection-activity.html
- How can I use Content Curation in My Class?
- Teaching With Content Curation
- Students Becoming Curators of Information?
- Content Curation for Online Education
- Teaching Kids to Curate Content Collections
- How Educators Are Using Pinterest for Showcasing, Curation
Have Students Connect to Other Students, Teachers, and Experts Via Their Social Networks
By utilizing a technological channel that is popular with users, professors are increasing participation among students and seeing the results. Due to the real-time format of these outlets, students can contact peers, faculty and other authorities anywhere in the world, and usually elicit a prompt response. Despite its reputation, social media platforms allow professors to approach curricula in ways that are more creative and engaging to students. The College Bound Network has said of social learning, “Despite what you may have thought, technology doesn’t hinder learning—it fuels it.” http://www.business2community.com/trends-news/the-modern-student-the-rise-of-online-schools-social-media-and-institutionalized-understanding-0356321#tosmQAvUcXUAKmbU.99
- How teachers use social media in the classroom to beef up instruction
- Social Media Belongs in the Classroom
- 50 Reasons to Invite Facebook Into Your Classroom
- 100 Ways To Use Facebook In Your Classroom
- 50 Ways to Use Twitter in the Classroom
- 10 ways to help students develop a PLN…
Have Students Use Their Own Devices During Class Time
Two reports/infographics support this strategy:
There are limitless ways to use student devices during class time. I recommend to educators to take what they are already doing well in the classroom and brainstorm how these learning activities can be enhanced using their mobile devices.
We have come to a time when we need to accept the fact that the concept of 21st century skills is no longer a progressive phase to latch onto but a reality that we need to instill into our school systems. When students bring their own devices it literally transforms the conversations that take place in the classroom. http://blogs.edweek.org/edweek/finding_common_ground/2012/08/are_schools_prepared_to_let_students_byod.html
For several semesters, I taught an undergraduate course on interpersonal relations. It was at a vocational-driven local college with most of the students being between the ages of 17 to 22 (some high school students) and a handful of students in their thirties and forties. I took learning activities I had developed and taught in the past and enhanced them with technology. Reflections about these activities can be read at:
- Cell Sharing: An Ice Breaker Using Mobile-Devices (BYOD)
- Communication Activities Using Mobile Devices
- The Equity Game: A Mobile Device-QR Code Driven Activity
- QR Coded Student Videos: Classifying Activity
For more resources, see my curated Scoop.it of articles and resources related to Mobile Devices with Bring Your Own Devices
Pockets of institutions, administrators, and educators are successfully integrating the tools and strategies discussed above into their setting. More blog posts, case studies, journal articles, and news pieces about these initiatives can give permission and suggestions to those who are willing but scared or a bit reluctant.
I teach an Integrating Technology Into the Classroom course for the Boise State Universities EdTech graduate program. As part of the course, students are given a choice menu of options for integrating technology into their respective content areas. One of these choices is to develop a Mobile Learning Lesson Plan. This is the template they are asked to follow:
- Content Area:
- Grade Level or Target Group:
- Pre Planning
- Big Idea(s):
- Essential Questions:
- Lesson Opening
- Lesson Opening (The Hook): Include a least one content-area app to gain students’ interest.
- Lesson Body
- Explanation: Include at least one content-area app that provides an explanation of the concepts
- Check for Understanding: Include at least one content-area app “tests” student knowledge of the concepts.
- Extended Practice: Include at least one content-area app that assists students in getting more practice in applying content-related concepts.
- Lesson Closing: Include at least one content-area app that assists students creating a project – producing a project that integrates and demonstrates the lesson’s concepts.
What follows are some examples from students who selected this option.
Poetry In Motion
- Poetry is “Found” Everywhere
- The Power of Expression (word choice / word combinations)
- Samuel Taylor Coleridge states, “Poetry: the best words in the best order.” Why is word choice especially important to poetry?
- Marshall Mcluhan states, “The medium is the message.” Does the “medium” influence how the message is perceived?
Mobile Learning for Writing
- Different pre-planning and organization methods are used based on the reasons for writing and the intended audience.
- How does the style and genre we choose to write in effect the message?
- How do different organization structures support different writing genres?
Writing a Paragraph
- Begin by brainstorming, move on to main idea and supporting details, conclusion, and eventually write a complete how-to paragraph.
- Why do writers need to make sure their writing is effective?
Sight Word Writing for Kindergarten
- Learning and practicing sight words helps students not only read at grade level, but also helps students express their ideas to produce pieces of legible, coherent writing.
- What does the word start with?
- What do you hear at the beginning?
- What sounds do you hear?
- What do you need in between your words when writing a sentence?
English Language Learning
English through Social Media on a Mobile Phone
- Language learners can improve their English language skills and increase their global awareness by interacting with English-based, social media platforms.
- How can language learners express their ideas and opinions in response to authentic social media discourse?
- To what extent can language learners accurately express their ideas and opinions in response to authentic social media discourse?
- Can this type of lesson help language learners such as those students in the Academic Bridge Program achieve course learning objectives?
Money Management Mobile Learning Activity
- Mobile apps allow students anytime/anywhere access to money managementinformation and tools.
- What are the core concepts that make up money management?
- What can one do to better manage their money?
- Students learn concepts of money management.
- Students increase their ability in money management.
- Students are more confident when it comes to managing their money.
Solving Multiple Step Equations: Mobile Device Lesson
- Students will be able to undo the math operations and keep the equation balanced to solve for the variable.
- What is the process to solve for the missing variable?
- Is there a pattern in solving for the variable?
- How does PEMDAS work when solving for the missing variable?
Art and Design
Digital Restaurant Flyer
Using mobile technology, learners will develop conceptual, organizational, marketing, and artistic skills while producing a tangible digital composition in a real-world, design scenario.
- How can mobile technology be used to create an artistic design?
- How can mobile technology be used to develop an individual’s conceptual, developmental, and artistic skills?
- How can multiple mobile technologies be combined to make one, cohesive artistic design?
- How does the style and content of a design affect the overall perception and effectiveness of a marketing piece?
- What role does organization play in executing a design from the development of a design to the final delivery?